

- GETTING OVER IT WITH BENNETT FODDY MOUSE OR CONTROLLER HOW TO
- GETTING OVER IT WITH BENNETT FODDY MOUSE OR CONTROLLER PC
The other great feature that makes Getting Over It great for mobile is that I can pause and leave the game at any moment and come back at the exact moment I left.


It’s more fun talking about that early oar obstacle rather than just have a generic height meter or something like that. The obstacles are pretty nuts and have a tendency to jut out of the mountain way more that I’d like them to, but that’s part of what makes the game challenging and easy to talk about (and stream).
GETTING OVER IT WITH BENNETT FODDY MOUSE OR CONTROLLER HOW TO
And I can definitely see my skills improving as I figure out how to best combine hammer swings to clear obstacles. Part of why I like the game so far is that I don’t blame the mechanics when I lose my footing and slide all the way down I blame myself. Yet the game’s great physics system makes me feel that I can do it, I can swing over those crazy obstacles if I get my angle right. The genius (or perversion) of the game is that when you make a mistake or lose your footing on the way up, you come tumbling quite a ways down, so forget concepts like checkpoints life is brutal, and I literally hit rock bottom repeatedly. Getting Over It really is about constant desperation punctuated by short-lived triumphs. No matter how good you get at swinging though, prepare to fail and fail again.
GETTING OVER IT WITH BENNETT FODDY MOUSE OR CONTROLLER PC
The controls are spot on, and while I’ve heard people complain that the mouse sensitivity on the PC game can make it hard to navigate the trickiness that is that huge mountain, I had no such problems swinging accurately on the mobile version. You use your finger to swing the hammer, and you can change the sensitivity of the swing to match your taste. I’ve been playing the game since last night, and I’m pleasantly surprised at how well it plays on mobile. Add to that how half of your body is for some reason stuck in a cauldron, and you’re in for a huge challenge. Climbing is tricky though when all you have to work with is a huge hammer. The gameplay is pretty simple: you have to swing your way to the top of this enormous mountain filled with all kinds of obstacles. As we wrote about yesterday, Getting Over It is the new game from QWOP ($0.99) developer, and it’s made its way to mobile with the help of Zach Gage, the developer of games like Flipflop Solitaire. I’ve been playing around with the game since it came out yesterday, and it’s perfect on mobile but still hugely frustrating and yet that’s part of its charm. Getting Over It With Bennett Foddy ($4.99) is one of those games where you’ll want to tie your phone to your wrist because chances are you’ll be flinging it across the room multiple times.
